The Gas mask, the night vision goggles and the electronic map must be refined in VERY FINE: The gas mask recharges you stamina faster and lets you run infinitely (unless you take it off) night vision goggles now update every few seconds and it shows you nearby entities like a human or SCP through the walls (it uses batteries, so keep an eye on the battery remain) and the map stops using batteries. The activable objects deactivate them when they no longer need to be activated (except perhaps for the improved gas mask that restores stamina).Īnd now, finally some of the useful objects that can be improved in the SCP-914 (the refinement machine) and at what level so you don’t lose objects by mistake: Use the SCP-500 ONLY if necessary, because it is a single use, or instead try to refine it in the medallion ( SCP-427)that has the same effects but is unlimited uses ( don’t use it for a long time or you’re gonna die).
Use SCP-714 against SCP-049, if you wear the ring the plague doctor cannot kill you, just be careful because if he stays around and close to you for a long time he can take it away from you. Youre directed into the chamber with two other D-Class personnel, all standard procedure. Use SCP-1499 against SCP-106, if you put on the mask the SCP-106 that will be coming out of the ground disappears. SCP - Containment Breach (found here) is an independently developed Survival Horror game based on the SCP Foundation wiki, and spin-off of SCP-087-B.You take on the role of a D-Class personnel, designated D-9341, who is assigned to an experiment with SCP-173.